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Matt Crosslin

How Will Learners Create Their Own Content in Virtual Reality

1 min read

When talking to educators about Virtual Reality, the big question I always run into is "how can my learners create their own content?" This is a good question. If we don't get our learners into the creation process, we are really just creating fancy textbooks and lectures, or slightly more immersive movie experiences. Interesting but passive in the end. There are some ways to use newer high-end phones to record 3-D panoramic images with apps like Panorama 360 or InstaVR. But these aren't moving, and you need some serious sound equipment to re-create immersive sounds. Projects like Jump from Google are looking at how to work on these issues. But even then you are looking at recording the world around you, bringing in limitations. How does one create content for games, fiction scenarios, historical re-creations, etc? It seems that Google is also looking into this with the Daydream platform (see also the video above). Still very rudimentary, but a good start. Someday we can hope that building VR will become as easy as placing a box of crayons and paper in front of learners and letting them create whatever comes to mind.